Table of Contents

Enum VariableState

Namespace
LfrlAnvil.Reactive.State
Assembly
LfrlAnvil.Reactive.State.dll

Represents all possible states that variables nodes can be in.

[Flags]
public enum VariableState : byte

Fields

Changed = 1

Specifies that the variable has changed, compared to the initial value.

Default = 0

Specifies that the variable has not changed.

Dirty = 32

Specifies that the variable has been modified after its creation.

Disposed = 16

Specifies that the variable has been disposed.

Invalid = 2

Specifies that the variable contains validation errors.

ReadOnly = 8

Specifies that the variable is read-only.

Warning = 4

Specifies that the variable contains validation warnings.